An annual design award with an open door

Interawards runs one cycle a year and keeps the entry platform open to independent studios, in-house teams and students. Graphic design, packaging, motion, type design and digital craft all sit in the same program, judged on the same terms.

Every submission clears a technical check first, then goes to a rotating jury of practicing designers. The shortlist, jury notes and credits are published in a searchable archive once the cycle closes.

New here? Read how the program works or go straight to the contact page.

Interawards: intro focus

Where your entry fits

Interawards is open to independent studios, in-house teams and students. The categories are broad on purpose, but the fit is not loose: pick the one that describes what the work actually is, not the one that sounds most impressive. If a project straddles two, the technical check will flag it and ask you to choose.

Independent studios

Self-initiated and client work sit side by side here. What matters is authorship and craft, not the size of the client. A single well-resolved identity carries more weight than a spread of half-finished pieces.

Graphic design, packaging, type design

In-house teams

Work made inside a company is judged on the same rubric as studio output. Include the brief constraints and the collaborators, because the jury reads context before it reads finish.

Motion, digital craft, packaging

Students

Coursework and self-directed projects are welcome. The student category rewards a clear point of view over polish, so a rough idea with a reason behind it can advance further than a tidy one without.

Student category

Choosing between two categories

If the work could sit in more than one place, ask what the piece is primarily doing. A packaging system with a motion launch film belongs in packaging; the film is supporting material. A typeface drawn for a single identity belongs in type design if the drawing is the point. When the answer is genuinely unclear, submit to the category that matches the strongest part of the work, and note the overlap in your entry. The technical check reads those notes and will move an entry only when the mismatch is clear.

What the platform actually gives you

Interawards is an annual awards program and an open entry platform. Every submission runs through the same two-stage review, and every cycle leaves behind a record you can read, compare and cite. Here is what that means in practice for a studio, an in-house team or a student.

Curious how the program is run? Read more on the about page or check the programs overview.

  • One platform, five categories

    Graphic design, packaging, motion, type design and digital craft sit under the same entry system, so a studio can submit across disciplines without juggling separate portals.

  • A technical check before scoring

    File specs, category fit and rights clearance are verified first. If something is off, you hear about it before a juror ever opens the work, not after.

  • Scoring by practicing designers

    The jury rotates each cycle and is made up of working designers. That keeps the criteria from settling into one house style and forces each cycle to argue its own case.

  • A searchable shortlist archive

    Shortlisted work is published with jury notes, category rationale and credits. It works as a benchmark: you can read three cycles of a category and see where the bar sits.

  • A calendar you can plan around

    Deadlines are published per cycle, so teams can fit a submission into a production schedule instead of guessing when the cutoff lands.

  • A printed annual

    Each cycle closes with a small printed annual. It is a physical record of the shortlist, useful for studios that want the work on a shelf rather than only in a browser.

Before you submit

A few things entrants ask most often, answered plainly. If something here still reads unclear, the categories page carries the current cycle details.

Formal terms live under Terms, and data handling is covered in Privacy.

Who can enter?
Independent studios, in-house teams and students. Work is accepted across graphic design, packaging, motion, type design and digital craft. There is no separate track for agency size; the category you pick should describe what the work actually is.
What does the technical check cover?
File specs, category fit and rights clearance. Reviewers open every file, confirm resolution and colour profile hold up, and verify that typefaces, stock assets and collaborator credits are accounted for. Entries that stall here do not reach scoring.
How is scoring handled?
A rotating jury of practising designers scores the shortlist against a shared rubric. The panel changes between cycles, so criteria are argued fresh rather than carried over. Jury notes and category rationale are published with the shortlist.
What should be prepared before submitting?
Final exports at the resolution you intend to be judged at, a clear statement of what the project is, and credits for anyone who contributed. Motion entries should be submitted as the cut you want watched, not a longer assembly.
What happens after a cycle closes?
Each cycle publishes a searchable archive of shortlisted work with jury notes, category rationale and credits, alongside a calendar of deadlines and a small printed annual. The archive stays available for later cycles.
Are there limits on what can be entered?
Work must fit one of the current categories and clear rights on all assets used. Entries that cannot be cleared are returned before scoring. Questions about a specific project are best raised through Contact.

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