- Who can enter?
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Independent studios, in-house teams and students. Work is accepted across graphic design, packaging, motion, type design and digital craft. There is no separate track for agency size; the category you pick should describe what the work actually is.
- What does the technical check cover?
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File specs, category fit and rights clearance. Reviewers open every file, confirm resolution and colour profile hold up, and verify that typefaces, stock assets and collaborator credits are accounted for. Entries that stall here do not reach scoring.
- How is scoring handled?
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A rotating jury of practising designers scores the shortlist against a shared rubric. The panel changes between cycles, so criteria are argued fresh rather than carried over. Jury notes and category rationale are published with the shortlist.
- What should be prepared before submitting?
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Final exports at the resolution you intend to be judged at, a clear statement of what the project is, and credits for anyone who contributed. Motion entries should be submitted as the cut you want watched, not a longer assembly.
- What happens after a cycle closes?
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Each cycle publishes a searchable archive of shortlisted work with jury notes, category rationale and credits, alongside a calendar of deadlines and a small printed annual. The archive stays available for later cycles.
- Are there limits on what can be entered?
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Work must fit one of the current categories and clear rights on all assets used. Entries that cannot be cleared are returned before scoring. Questions about a specific project are best raised through Contact.